: When you join a server, tModLoader automatically downloads any missing server-side mods (like Calamity or Thorium) and disables any local mods that are not on the server's list. The Reload Phase
A mod's configuration on your client disagrees with the server's requirements.
By following these steps, you should be able to resolve the "reload complete" loop and join your game. reload complete joining tmodloader
If you are the one hosting and your friends can't join after the reload:
: Security software or background applications often intercept data transfer packets on standard ports like 7777 , allowing initial metadata to pass through while completely blocking game state and tile data. Step-by-Step Fixes for Clients and Hosts 1. Pre-Sync Mods in the Main Menu : When you join a server, tModLoader automatically
Sometimes the reload takes so long that the server assumes your client has disconnected, leading to an infinite "Joining..." loop. Alternatively, your local security system might block the sudden spike in data transmission after the reload finishes.
One of the most frustrating and common issues players encounter is getting permanently stuck on the loading screen reading when attempting to connect to a friend's server or a dedicated host. The progress bar fills up, the mods compile, but the actual game world never loads. If you are the one hosting and your
: Apps like Asus Armoury Crate or GameFirst VI are known to interfere with Terraria's multiplayer packets. Try closing these via Task Manager before launching.
Have the host check their language settings as well. Ensuring both parties use the exact same language setting fixes this specific lockup remarkably often. 4. Adjust Network Settings and Timeouts